My first release game, in one day dev.
Hi, I'm glad to present my very first game I released. I made it first in Lua with Love, from scratch. And I ask to my friend for test. He enjoy it, and try hard to get the higher score ( he make 26 ). So this gave me an idea, remake the game with Unity and C# because I was learning this language. And i am very prood because I make PiPsi without any tutorials, I make all the sound, graphics, code. And I want to released it on phone, because is more an causal game for toilets, car, ect.. After the game was playable, I upgrade it because few people ask for play it. So i first add sound, I make them with Sfxr, after that I make music, with Bosca Ceoil. Just after I have to do the main menu, animate it. Now I think, "What can improve my game ?.. Highscore !" and I add the higscore. And "voila", after debug process with friend who test the game. I'm done, I thnink, I'm sure bug will come ( evil bug *snif*). Its the end of this Devlog, sorry if my english was bad because I'm french and if you play it, I hope you enjoy my first game :D
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